@Reagan_Jason#265
我没具体测过,找了个别人测试的
FallenBreath的全树种树场,包含两个TNT复制模组,用于处理原木,平均下来就是2mspt一个,理想情况带10个同样状态的TNT模组可以稳在20tps
Fallen_Breath @ DLHSUTF Dust Less Honey Slime Universal Tree Farm
[Lag]
Server: Minecraft 1.15.2+ fabric 0.7.6 build.180 + fabric carpet 1.15.2 1.3.7 v200127
CPU: i7 8750H @ 3.0GHz
Memory: DDR4 16G 2667MHz *2
Commands: /player bot use interval 4 + /tick warp 5000
Method: Test 5 five tree types and take the average
树场核心: 3.64mspt
TNT模组: 4.06mspt